Math Concepts for kids and teens

Summarizing some key math concepts that I teach my kids.

Fundamentals
  • A correct value system is the most important foundation (the goal to excel, the willingness to help)
  • How to make decisions ? (differentiate emotional decision and strategic decision)
  • How to do planning ?
  • How to do reasoning, analyzing and drawing conclusion ?
  • How to be open minded, humble but not blindly follow conventional wisdom ? (why human walk with 2 legs, why do we have supermarkets, how do we decide where to put a bus station, why an apple is more expensive than an orange)
  • How to be patient and control emotions ?
  • Develop a good sense of numbers and able to read different charts and graphs, observing relationship between variables and their trends.
  • Appreciation of doing things in a smart way

Basic Math Concepts
  • Numbers, counting (Integer) and quantities (Real)
  • Cause and effect
  • Set (belongs, union, intersect, subset)
  • Function (dependent and independent variable, continuous vs discrete). Various graphing (histogram, line graph, plot), 2D curve and 3D plane
  • Linear equations, degree of freedoms, relationship between number of variables and number of equations.
  • Calculus (differentiation and integration), multi-variables and partial differentiation
  • Logic (if/then, necessary/sufficient conditions, equivalence) and Proof establishments
  • Debate and Logic fallacies
  • Geometry and Vector (think 3D instead of 2D)
  • Probabilities (Draw a tree of all outcomes and counting)
  • Probability distribution function and expected gains
  • Permutations and Combinations (how to find out "all possibilities")
  • Mathematical induction, recursion in proofs.
  • Digits with different bases (and their relationship with Polynomials)
  • Making predictions: False positives, False negatives and how trade-off decisions should be made

Math Models
  • Decision tree (decision and outcome alternations, min/max strategy). Expected gain and optimization
  • Game theory (Nash equilibrium). Outcome prediction within a social group. Win/win and win/lose and lose/lose situations.
  • Finding solution using Search tree, exhaustive search in all possibilities in a systematic way (tree traversal, breath-first vs depth-first vs heuristic)
  • Linear programming for constraint satisfaction and optimization
  • Deterministic vs Stochastic process (Markov chains), Queuing theory
  • Control system (equilibrium, stability and feedback loop)
  • Graph model (nodes and arcs, path finding, shortest path, minimal spanning tree)
  • Finite State Machines (everything happens in a cycle)

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