Introduction to Linked Queues

In one of the article Introduction
to Linked Stacks
, I said that representing data structures such as
Stacks and Queues as arrays had one major problem that it can’t have more
than a predefined number of elements. To overcome this we used linked lists
to represent stacks. In this article we’ll use linked lists to represent
queues.


Below are some graphics that illustrate the addition and retrieval of elements
to and from the linked queue.



Addition of elements in the linked queue


FIG.: Addition of data to the linked queue




FIG.: Retrieval of elements from the linked
queue




I don’t think there is anything more that needs to be discussed, so let’s
have a look at the example program:


  // -- Linked Queues --
// C++ Example Program to
// illustrate the representation
// of queues as linked lists
#include<iostream.h>

// node class, this will
// represent the nodes or elements
// of the linked queues
class node
{
public:
int info;
node *link;
};

// declare global objects
node *front=NULL;
node *rear=NULL;

// function prototypes
void add(int);
int retrieve();
void free();

void main(void)
{
int ch=0,num;

while(ch!=3)
{
cout<<"1> Add";
cout<<"\n2> Retrieve";
cout<<"\n3> Quit\n";

cin>>ch;

switch(ch)
{
case 1:
cout<<"enter element:";
cin>>num;

add(num);
break;

case 2:
cout<<"\n\Retrieved: ";
cout<<retrieve();
cout<<"\n\n";
break;
}
}

// free up the memory
free();
}

// function to add new nodes
// to the linked queue
void add(int inf)
{
node *temp;

temp=new node;

temp->info=inf;
temp->link=NULL;

if(front==NULL)
{
rear=front=temp;
return;
}

rear->link=temp;
rear=rear->link;
}

// function to retrieve
// data from the linked
// queue
int retrieve()
{
node *temp;
int inf;

if(front==NULL)
{
cout<<"Queue Empty!\n";
return NULL;
}

inf=front->info;
temp=front;
front=front->link;

delete temp;
return inf;
}

// free the dynamic memory
// allocated in the form of
// nodes of the linked queue
void free(void)
{
// below is a bit confusing
// part.
// here all the nodes that
// we have allocated are
// being freed up
node temp;
while(front!=NULL)
{
// store the next node
// to the one being deleted
temp=*front;
// delete the node
delete front;

// retrieve the next node
// to be deleted
front=temp.link;
}
}

Good-Bye!


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